var MENU_POS1=[
// Level 0 block configuration
{
	// Item's width in pixels
	'width'      : 236,
	// Item's height in pixels
	'height'     : 25,
	// if Block Orientation is vertical
	'vertical'   : true,
	// block behaviour if single frame:	
	// 1 - shift to the edge, 2 - flip relatively to left upper corner
	'wise_pos'   : 1,
	// Block outing table parameters: 
	// [cellpadding, cellspacing, border]
	'table'      : [0, 0, 0],
	// Time Delay in milliseconds before menu collapses after mouse 
	// pointer lefts all items
	'hide_delay' : 300,
	// Time Delay in milliseconds before subling block expands  
	// after mouse pointer overs an item
	'expd_delay' : 100,
	// Style class names for the level
	'css' : {
		// Block outing table class
		'table' : 'm0table',
		// Item inner tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'inner' : 'm0inner',
		// Item outer tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'outer' : ['m0mouto', 'm0movero', 'm0mdowno']
	}
},
// Level 1 block configuration
{
	//width
	'width'      : 135,
	//height
	'height'     : 22,
	// Vertical Offset between adjacent levels in pixels
	'block_top'  : 0,
	// Horizontal Offset between adjacent levels in pixels
	'block_left' : 236,

	// if Block Orientation is vertical
	'vertical'   : true,		

	// Style class names for the level1
	'css' : {
		// Block outing table class
		'table' : 'm0table1',
		// Item inner tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'inner' : 'm0inner1',
		// Item outer tag style class for all item states or
		// classes for [<default state>, <hovered state>, <clicked state>]
		'outer' : ['m0mouto1', 'm0movero1', 'm0mdowno1']
	}

	// shadow
	/*'shadow' : {
		//Horizontal offset of the upper left corner of a shadow relatively to the upper left corner of a corresponding submenu block, in pixels
		'offX' : 1,
		//Horizontal offset of the upper left corner of a shadow relatively to the upper left corner of a corresponding submenu block, in pixels.
		'offY' : 1,
		//A color of a shadow
		'color' : 'grey'
	}*/
}
,
//Level 2 block configuration
{
	//width
	'width'      : 200,
	//height
	'height'     : 22,
	// Vertical offset
	block_top   : 0,
	// Horizontal Offset
	block_left  : 135
}
// Rest level configurations are inherited from level 1
]

